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Type: BOOK - Published: 2006-02-14 - Publisher: Paragon House Publishers
Argues that video and computer games prepare today's children for success by teaching such critical skills as collaboration, prudent risk taking, strategy formu
Language: en
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Type: BOOK - Published: 2010-03-29 - Publisher: Corwin Press
A new paradigm for teaching and learning in the 21st century! Marc Prensky, who first coined the terms "digital natives" and "digital immigrants," presents an i
Language: en
Pages: 354
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Type: BOOK - Published: 2016-10-19 - Publisher: Springer
This book is a guide to designing curricular games to suit the needs of students. It makes connections between video games and time-tested pedagogical technique
Language: en
Pages: 283
Pages: 283
Type: BOOK - Published: 2012-08-07 - Publisher: Macmillan
Most people use technology to help them keep track of their daily lives. Yet, we're constantly questioning if this is truly a useful 'crutch', or if we're merel
Language: en
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Type: BOOK - Published: 2015-04-13 - Publisher:
Textbooks are symbols of centuries-old education. They're often outdated as soon as they hit students' desks. Acting "by the textbook" implies compliance and a