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Language: en
Pages: 162
Pages: 162
Type: BOOK - Published: 2018-05-11 - Publisher: MIT Press
A sophisticated critical take on contemporary game culture that reconsiders the boundaries between gamers and games. This book is not about the future of video
Language: en
Pages: 162
Pages: 162
Type: BOOK - Published: 2018-05-04 - Publisher: MIT Press
A sophisticated critical take on contemporary game culture that reconsiders the boundaries between gamers and games. This book is not about the future of video
Language: en
Pages: 32
Pages: 32
Type: BOOK - Published: 2021-08-11 - Publisher: Carson-Dellosa Publishing
Book Features: • Ages 8-14, Grades 3-8 • 32 pages, 7 inches x 9 inches • Simple, easy-to-read pages with full-color pictures • Includes pre- and post-re
Language: de
Pages: 184
Pages: 184
Type: BOOK - Published: 2014-07-10 - Publisher:
Language: en
Pages: 188
Pages: 188
Type: BOOK - Published: 2019-01-15 - Publisher: MIT Press
THE FUTURE OF GAME DESIGN IN THE AGE OF AI: Can games measure intelligence? And how will artificial intelligence inform games of the future? In Playing Smart, J