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Game Feel
Language: en
Pages: 377
Authors: Steve Swink
Categories: Art
Type: BOOK - Published: 2008-10-13 - Publisher: CRC Press

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"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of m
Game Programming Patterns
Language: en
Pages: 353
Authors: Robert Nystrom
Categories: Computers
Type: BOOK - Published: 2014-11-03 - Publisher: Genever Benning

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The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Gam
A Play of Bodies
Language: en
Pages: 249
Authors: Brendan Keogh
Categories: Games & Activities
Type: BOOK - Published: 2018-04-06 - Publisher: MIT Press

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An investigation of the embodied engagement between the playing body and the videogame: how player and game incorporate each other. Our bodies engage with video
Fair Play
Language: en
Pages: 385
Authors: Eve Rodsky
Categories: Social Science
Type: BOOK - Published: 2021-01-05 - Publisher: Penguin

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AN INSTANT NEW YORK TIMES BESTSELLER • A REESE'S BOOK CLUB PICK Tired, stressed, and in need of more help from your partner? Imagine running your household (a
Theory of Fun for Game Design
Language: en
Pages: 259
Authors: Raph Koster
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."

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Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.