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An investigation into computer game interfaces, both naturalistic and symbolic, and the distinction between gameworlds and other kinds of fictional worlds. Comp
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From the New York Times bestselling author of How We Got To Now and Farsighted Forget everything you’ve ever read about the age of dumbed-down, instant-gratif
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Contributors from a range of disciplines explore boundary-crossing in videogames, examining both transgressive game content and transgressive player actions. Vi
Gameworld Interfaces
Language: en
Pages: 191
Authors: Kristine Jorgensen
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Type: BOOK - Published: 2013-12-20 - Publisher: MIT Press

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Graphics Interface 2011
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Authors: Professor of Political Science Stephen Brooks
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This volume gathers high-quality papers from the 37th Graphics Interface conference. These peer-reviewed papers cover advances in interactive systems, human com