Deep Learning and the Game of Go

Deep Learning and the Game of Go
Author :
Publisher : Simon and Schuster
Total Pages : 611
Release :
ISBN-10 : 9781638354017
ISBN-13 : 1638354014
Rating : 4/5 (014 Downloads)

Book Synopsis Deep Learning and the Game of Go by : Kevin Ferguson

Download or read book Deep Learning and the Game of Go written by Kevin Ferguson and published by Simon and Schuster. This book was released on 2019-01-06 with total page 611 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning

Deep Learning and the Game of Go Related Books

Deep Learning and the Game of Go
Language: en
Pages: 611
Authors: Kevin Ferguson
Categories: Computers
Type: BOOK - Published: 2019-01-06 - Publisher: Simon and Schuster

GET EBOOK

Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After expos
Machine Learning With Go
Language: en
Pages: 293
Authors: Daniel Whitenack
Categories: Computers
Type: BOOK - Published: 2017-09-26 - Publisher: Packt Publishing Ltd

GET EBOOK

Build simple, maintainable, and easy to deploy machine learning applications. About This Book Build simple, but powerful, machine learning applications that lev
Hands-On Deep Learning with Go
Language: en
Pages: 228
Authors: Gareth Seneque
Categories: Computers
Type: BOOK - Published: 2019-08-08 - Publisher: Packt Publishing Ltd

GET EBOOK

Apply modern deep learning techniques to build and train deep neural networks using Gorgonia Key FeaturesGain a practical understanding of deep learning using G
Machine Learning With Go - Second Edition
Language: en
Pages: 328
Authors: Daniel Whitenack
Categories: Computers
Type: BOOK - Published: 2019-04-30 - Publisher:

GET EBOOK

Infuse an extra layer of intelligence into your Go applications with machine learning and AI Key Features Build simple, maintainable, and easy to deploy machine
Go Machine Learning Projects
Language: en
Pages: 339
Authors: Xuanyi Chew
Categories: Mathematics
Type: BOOK - Published: 2018-11-30 - Publisher: Packt Publishing Ltd

GET EBOOK

Work through exciting projects to explore the capabilities of Go and Machine Learning Key FeaturesExplore ML tasks and Go’s machine learning ecosystemImplemen