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Language: en
Pages: 330
Pages: 330
Type: BOOK - Published: 2013-09-11 - Publisher: Routledge
Digital gaming’s cultural significance is often minimized much in the same way that the Middle Ages are discounted as the backward and childish precursor to t
Language: en
Pages: 373
Pages: 373
Type: BOOK - Published: 2024-11-05 - Publisher: Boydell & Brewer
Offers the most comprehensive analysis and discussion of medievalist computer games to date. Games with a medieval setting are commercially lucrative and reach
Language: en
Pages: 252
Pages: 252
Type: BOOK - Published: 2015-07-29 - Publisher: Springer
The first-of-its-kind, Games and Gaming in Medieval Literature explores the depth and breadth of games in medieval literature and culture. Chapters span from th
Language: en
Pages: 264
Pages: 264
Type: BOOK - Published: 2012-07-30 - Publisher: Walter de Gruyter
The game of chess was wildly popular in the Middle Ages, so much so that it became an important thought paradigm for thinkers and writers who utilized its vocab
Language: en
Pages: 198
Pages: 198
Type: BOOK - Published: 2013-06-17 - Publisher: Routledge
Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practic