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Digital Gaming Re-imagines the Middle Ages
Language: en
Pages: 330
Authors: Daniel T. Kline
Categories: Games & Activities
Type: BOOK - Published: 2013-09-11 - Publisher: Routledge

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Digital gaming’s cultural significance is often minimized much in the same way that the Middle Ages are discounted as the backward and childish precursor to t
The Middle Ages in Computer Games
Language: en
Pages: 373
Authors: Robert Houghton
Categories: Games & Activities
Type: BOOK - Published: 2024-11-05 - Publisher: Boydell & Brewer

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Offers the most comprehensive analysis and discussion of medievalist computer games to date. Games with a medieval setting are commercially lucrative and reach
Games and Gaming in Medieval Literature
Language: en
Pages: 252
Authors: Serina Patterson
Categories: Literary Criticism
Type: BOOK - Published: 2015-07-29 - Publisher: Springer

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The first-of-its-kind, Games and Gaming in Medieval Literature explores the depth and breadth of games in medieval literature and culture. Chapters span from th
Chess in the Middle Ages and Early Modern Age
Language: en
Pages: 264
Authors: Daniel E. O'Sullivan
Categories: Literary Criticism
Type: BOOK - Published: 2012-07-30 - Publisher: Walter de Gruyter

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The game of chess was wildly popular in the Middle Ages, so much so that it became an important thought paradigm for thinkers and writers who utilized its vocab
Gaming the Past
Language: en
Pages: 198
Authors: Jeremiah McCall
Categories: Education
Type: BOOK - Published: 2013-06-17 - Publisher: Routledge

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Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practic