Related Books
Language: en
Pages: 267
Pages: 267
Type: BOOK - Published: 2023-04-18 - Publisher: MIT Press
The precarious reality of videogame production beyond the corporate blockbuster studios of North America. The videogame industry, we're invariably told, is a mu
Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2019-09-04 - Publisher: Palgrave Pivot
Videogames were once made with a vast range of tools and technologies, but in recent years a small number of commercially available 'game engines' have reached
Language: en
Pages: 249
Pages: 249
Type: BOOK - Published: 2018-04-06 - Publisher: MIT Press
An investigation of the embodied engagement between the playing body and the videogame: how player and game incorporate each other. Our bodies engage with video
Language: en
Pages: 273
Pages: 273
Type: BOOK - Published: 2011-08-19 - Publisher: MIT Press
Why computer games can be ethical, how players use their ethical values in gameplay, and the implications for game design. Despite the emergence of computer gam
Language: en
Pages: 209
Pages: 209
Type: BOOK - Published: 2017-07-06 - Publisher: Bloomsbury Publishing
A highly visual, example-led introduction to the video game industry, its context and practitioners. Video Games explores the industry's diversity and breadth t