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Authors: Brendan Keogh
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Type: BOOK - Published: 2023-04-18 - Publisher: MIT Press

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The precarious reality of videogame production beyond the corporate blockbuster studios of North America. The videogame industry, we're invariably told, is a mu
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Pages: 0
Authors: Benjamin Nicoll
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Type: BOOK - Published: 2019-09-04 - Publisher: Palgrave Pivot

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Videogames were once made with a vast range of tools and technologies, but in recent years a small number of commercially available 'game engines' have reached
A Play of Bodies
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Authors: Brendan Keogh
Categories: Games & Activities
Type: BOOK - Published: 2018-04-06 - Publisher: MIT Press

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An investigation of the embodied engagement between the playing body and the videogame: how player and game incorporate each other. Our bodies engage with video
The Ethics of Computer Games
Language: en
Pages: 273
Authors: Miguel Sicart
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Type: BOOK - Published: 2011-08-19 - Publisher: MIT Press

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Why computer games can be ethical, how players use their ethical values in gameplay, and the implications for game design. Despite the emergence of computer gam
Video Games
Language: en
Pages: 209
Authors: Andy Bossom
Categories: Computers
Type: BOOK - Published: 2017-07-06 - Publisher: Bloomsbury Publishing

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A highly visual, example-led introduction to the video game industry, its context and practitioners. Video Games explores the industry's diversity and breadth t