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Toward a Gameic World
Language: en
Pages: 187
Authors: Ben Whaley
Categories: Social Science
Type: BOOK - Published: 2023-05-03 - Publisher: University of Michigan Press

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Examines the ways in which Japanese video games engage with social issues and national traumas
The Gameful World
Language: en
Pages: 687
Authors: Steffen P. Walz
Categories: Computers
Type: BOOK - Published: 2015-01-16 - Publisher: MIT Press

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What if every part of our everyday life was turned into a game? The implications of “gamification.” What if our whole life were turned into a game? What sou
Video Game Worlds
Language: en
Pages: 202
Authors: Timothy Rowlands
Categories: Games & Activities
Type: BOOK - Published: 2016-06-16 - Publisher: Routledge

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Timothy Rowlands brings a diverse mix of ethnographic, semiotic, and analytical approaches to analyze the massively multiplayer online game Everquest.
The Video Game Theory Reader
Language: en
Pages: 369
Authors: Mark J.P. Wolf
Categories: Social Science
Type: BOOK - Published: 2013-10-08 - Publisher: Routledge

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In the early days of Pong and Pac Man, video games appeared to be little more than an idle pastime. Today, video games make up a multi-billion dollar industry t
Towards Game Translation User Research
Language: en
Pages: 154
Authors: Mikołaj Deckert
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2024-05-23 - Publisher: Cambridge University Press

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This Element takes the initiative to highlight the nascent state of audiovisual translation research centring on users of video games. It proposes ways of advan