Game Audio Implementation

Game Audio Implementation
Author :
Publisher : CRC Press
Total Pages : 513
Release :
ISBN-10 : 9781317679455
ISBN-13 : 1317679458
Rating : 4/5 (458 Downloads)

Book Synopsis Game Audio Implementation by : Richard Stevens

Download or read book Game Audio Implementation written by Richard Stevens and published by CRC Press. This book was released on 2015-12-22 with total page 513 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you can see the techniques and theories in action before working through over 70 exercises to develop your own demo level. Taking you all the way from first principles to complex interactive systems in the industry standard Unreal Engine© you’ll gain the skills to implement your sound and music along with a deep transferable knowledge of the principles you can apply across a range of other game development tools. The accompanying website (www.gameaudioimplementation.com) includes: 12 downloadable demonstration games A unique exercise level for you to develop for your portfolio An up-to-date online bibliography with further reading for each chapter A free sound library with hundreds of game SFX

Game Audio Implementation Related Books

Game Audio Implementation
Language: en
Pages: 513
Authors: Richard Stevens
Categories: Computers
Type: BOOK - Published: 2015-12-22 - Publisher: CRC Press

GET EBOOK

Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real gam
Game Sound
Language: en
Pages: 213
Authors: Karen Collins
Categories: Computers
Type: BOOK - Published: 2008 - Publisher: MIT Press

GET EBOOK

A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effect
Principles of Game Audio and Sound Design
Language: en
Pages: 296
Authors: Jean-Luc Sinclair
Categories: Games & Activities
Type: BOOK - Published: 2020-04-28 - Publisher: CRC Press

GET EBOOK

Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide
The Game Audio Tutorial
Language: en
Pages: 446
Authors: Richard Stevens
Categories: Computers
Type: BOOK - Published: 2013-05-02 - Publisher: Taylor & Francis

GET EBOOK

Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, a
Soon I Will Be Invincible
Language: en
Pages: 296
Authors: Austin Grossman
Categories: Fiction
Type: BOOK - Published: 2007-06-05 - Publisher: Vintage

GET EBOOK

Doctor Impossible—evil genius, would-be world conqueror—languishes in prison. Shuffling through the cafeteria line with ordinary criminals, he wonders if th