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Language: en
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Type: BOOK - Published: 2017-06-06 - Publisher: John Wiley & Sons
The essential guide to solving algorithmic and networking problems in commercial computer games, revised and extended Algorithms and Networking for Computer Gam
Language: en
Pages: 352
Pages: 352
Type: BOOK - Published: 2014 - Publisher: Pearson Education
Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Desig
Language: en
Pages: 210
Pages: 210
Type: BOOK - Published: 2011-03-01 - Publisher: Springer Science & Business Media
The book presents some of the most relevant results from academia in the area of Artificial Intelligence for games. It emphasizes well theoretically supported w
Language: en
Pages: 232
Pages: 232
Type: BOOK - Published: 2006-08-04 - Publisher: John Wiley & Sons
The computer game industry is clearly growing in the direction of multiplayer, online games. Understanding the demands of games on IP (Internet Protocol) networ