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Black Art of Windows Game Programming
Language: en
Pages: 700
Authors: Eric R. Lyons
Categories: Computers
Type: BOOK - Published: 1995 - Publisher:

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A text/CD-ROM guide to using WinG, Microsoft's game programming toolkit, for intermediate to advanced C programmers with some DOS game programming experience. T
Black Art of 3D Game Programming
Language: en
Pages: 0
Authors: André LaMothe
Categories: Computer games
Type: BOOK - Published: 1995 - Publisher:

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Written by a master programmer, this book explains in detail what's behind the programming of those complex, mesmerizing video games. LaMothe makes clarity a pr
Black Art Windows Programming Book
Language: en
Pages:
Authors: Lyons
Categories:
Type: BOOK - Published: 1995-08 - Publisher:

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The Black Art of Multiplatform Game Programming
Language: en
Pages: 338
Authors: Jazon Yamamoto
Categories: Computers
Type: BOOK - Published: 2014-04-02 - Publisher: Course Technology

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THE BLACK ART OF MULTIPLATFORM GAME PROGRAMMING covers all the skills necessary to create amazing games. It will take you all the way from pixel plotting to ful
Black Art of Visual Basic Game Programming
Language: en
Pages: 580
Authors: Mark Pruett
Categories: Computers
Type: BOOK - Published: 1995 - Publisher:

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The first part of this book covers playing-field design, creating and moving objects using the Windows BitBlt API, detecting collisions, and adding sound, with