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Designing Immersive Video Games Using 3DUI Technologies
Language: en
Pages: 122
Authors: Arun K. Kulshreshth
Categories: Computers
Type: BOOK - Published: 2018-05-29 - Publisher: Springer

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A 3D user interface (3DUI) is an interface in which the user performs tasks in three dimensions. For example, interactions using hand/body gestures, interaction
Encyclopedia of Video Games [3 volumes]
Language: en
Pages: 1365
Authors: Mark J. P. Wolf
Categories: Games & Activities
Type: BOOK - Published: 2021-05-24 - Publisher: Bloomsbury Publishing USA

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Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested i
Positive Technology: Designing E-experiences for Positive Change
Language: en
Pages: 247
Authors: Andrea Gaggioli
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Type: BOOK - Published: 2019-09-23 - Publisher: Frontiers Media SA

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In recent years, there has been a growing interest in the potential role that digital technologies can play in promoting well-being. Smartphones, wearable devic
Advances in Human Factors in Wearable Technologies and Game Design
Language: en
Pages: 438
Authors: Tareq Ahram
Categories: Technology & Engineering
Type: BOOK - Published: 2019-06-13 - Publisher: Springer

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This book focuses on the human aspects of wearable technologies and game design, which are often neglected. It shows how user-centered practices can optimize th
Investigating Rollenwahrnehmung, Perspective and Space through Virtual Reality related Game Interfaces
Language: en
Pages: 300
Authors: Daniel P. O. Wiedemann
Categories: Computers
Type: BOOK - Published: 2021-01-03 - Publisher: BoD – Books on Demand

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This book is the publication of my PhD dissertation and is written in the corresponding style. The included research provides explorations and investigative ref