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Language: en
Pages: 462
Pages: 462
Type: BOOK - Published: 2013-11-30 - Publisher: U of Minnesota Press
In the first decade of the twenty-first century, video games are an integral part of global media culture, rivaling Hollywood in revenue and influence. No longe
Language: en
Pages: 360
Pages: 360
Type: BOOK - Published: 2020-04-14 - Publisher: NYU Press
Finalist, 2021 John Hope Franklin Prize, given by the American Studies Association Seeking ways to understand video games beyond their imperial logics, Patterso
Language: en
Pages: 332
Pages: 332
Type: BOOK - Published: 2017-01-26 - Publisher: Pan Macmillan
The year is 2020. It's seventeen years since the Revolution overthrew the last king of the New British Empire, and the newly reconstituted North American Common
Language: en
Pages: 333
Pages: 333
Type: BOOK - Published: 2015-10-06 - Publisher: Bloomsbury Publishing USA
The first comprehensive biography of geek and gaming culture's mythic icon, Gary Gygax, and the complete story behind his invention of Dungeons & Dragons. The l
Language: en
Pages: 394
Pages: 394
Type: BOOK - Published: 2009-11-12 - Publisher: Oxford University Press
In this work, Alison Games explores the period when England challenged dominion over the American continents, established new long-distance trade routes in the