Gaming Culture(s) in India

Gaming Culture(s) in India
Author :
Publisher : Taylor & Francis
Total Pages : 189
Release :
ISBN-10 : 9781000082265
ISBN-13 : 1000082261
Rating : 4/5 (261 Downloads)

Book Synopsis Gaming Culture(s) in India by : Aditya Deshbandhu

Download or read book Gaming Culture(s) in India written by Aditya Deshbandhu and published by Taylor & Francis. This book was released on 2020-05-13 with total page 189 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume critically analyzes the multiple lives of the "gamer" in India. It explores the "everyday" of the gaming life from the player’s perspective, not just to understand how the games are consumed but also to analyze how the gamer influences the products’ many (virtual) lives. Using an intensive ethnographic approach and in-depth interviews, this volume situates the practice of gaming under a broader umbrella of digital leisure activities and foregrounds the proliferation of gaming as a new media form and cultural artifact; critically questions the term gamer and the many debates surrounding the gamer tag to expand on how the gaming identity is constructed and expressed; details participants’ gaming habits, practices and contexts from a cultural perspective and analyzes the participants’ responses to emerging industry trends, reflections on playing practices and their relationships to friends, communities and networks in gaming spaces; and examines the offline and online spaces of gaming as sites of contestation between developers of games and the players. A holistic study covering one of the largest video game bases in the world, this volume will be of great interest to scholars and researchers of cultural studies, media and communication studies and science and technology studies, as well as be of great appeal to the general reader.

Gaming Culture(s) in India Related Books

Gaming Culture(s) in India
Language: en
Pages: 189
Authors: Aditya Deshbandhu
Categories: Games & Activities
Type: BOOK - Published: 2020-05-13 - Publisher: Taylor & Francis

GET EBOOK

This volume critically analyzes the multiple lives of the "gamer" in India. It explores the "everyday" of the gaming life from the player’s perspective, not j
Videogames in the Indian Subcontinent
Language: en
Pages: 182
Authors: Souvik Mukherjee
Categories: Social Science
Type: BOOK - Published: 2022-11-25 - Publisher: Bloomsbury Publishing

GET EBOOK

Videogames in the Indian Subcontinent: Development, Culture(s) and Representations explores the gaming culture of one of the most culturally diverse and populou
Video Games Around the World
Language: en
Pages: 715
Authors: Mark J. P. Wolf
Categories: Games & Activities
Type: BOOK - Published: 2015-05-01 - Publisher: MIT Press

GET EBOOK

Thirty-nine essays explore the vast diversity of video game history and culture across all the world's continents. Video games have become a global industry, an
The Book of Games
Language: en
Pages: 397
Authors: Bendik Stang
Categories: Computer games
Type: BOOK - Published: 2007 - Publisher: Book of Games

GET EBOOK

This second volume is a compendium of video game synopses as well as a feast for the eyes with literally thousands of vivid, high-resolution screen shots; it pr
Videogames and Postcolonialism
Language: en
Pages: 126
Authors: Souvik Mukherjee
Categories: Social Science
Type: BOOK - Published: 2017-07-24 - Publisher: Springer

GET EBOOK

This book focuses on the almost entirely neglected treatment of empire and colonialism in videogames. From its inception in the nineties, Game Studies has kept