Teaching Coding through Game Creation

Teaching Coding through Game Creation
Author :
Publisher : Bloomsbury Publishing USA
Total Pages : 233
Release :
ISBN-10 : 9781440851896
ISBN-13 : 1440851891
Rating : 4/5 (891 Downloads)

Book Synopsis Teaching Coding through Game Creation by : Sarah Kepple

Download or read book Teaching Coding through Game Creation written by Sarah Kepple and published by Bloomsbury Publishing USA. This book was released on 2018-08-24 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: This engaging guide demonstrates how easy, fun, and rewarding it can be to teach and learn coding at the library. In our technology-obsessed society, computer coding is a highly valued and in-demand skill, but many people consider it an activity only for technology geeks and educated professionals—even more so to teach coding. Not so, says author Sarah Kepple. In this accessible guide, she explains why you don't have to be an expert to lead coding, shows how easy and rewarding learning and teaching coding can be, and provides step-by-step instructions to help you and your community get started. The book shows how to engage students quickly with learning activities that springboard off of the powerful appeal of video games. The author takes users through activities that introduce popular programming languages—including GameMaker, JavaScript, Python, and Scratch—to create video games, and in the process, to learn coding. These activities, themed around classic and popular stories, appeal to a broad age range—from elementary-age youth through high school and beyond to adults and seniors. Readers will see why school and public libraries are venues ideally suited for coding classes, workshops, clubs, or camps, and they will understand why teaching coding not only meets an important need but also serves to highlight the library's relevance to its community.

Teaching Coding through Game Creation Related Books

Teaching Coding through Game Creation
Language: en
Pages: 233
Authors: Sarah Kepple
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2018-08-24 - Publisher: Bloomsbury Publishing USA

GET EBOOK

This engaging guide demonstrates how easy, fun, and rewarding it can be to teach and learn coding at the library. In our technology-obsessed society, computer c
Makers at School, Educational Robotics and Innovative Learning Environments
Language: en
Pages: 364
Authors: David Scaradozzi
Categories: Technology & Engineering
Type: BOOK - Published: 2021-12-10 - Publisher: Springer Nature

GET EBOOK

This open access book contains observations, outlines, and analyses of educational robotics methodologies and activities, and developments in the field of educa
Library Robotics
Language: en
Pages: 127
Authors: Sarah Kepple
Categories: Education
Type: BOOK - Published: 2015-10-22 - Publisher: Bloomsbury Publishing USA

GET EBOOK

A dive-right-in, quick-start guide for busy library professionals who want to build literacy, STEAM, and other 21st-century skills using simple robots in a fun,
ECEL2015-14th European Conference on e-Learning,
Language: en
Pages: 852
Authors: Amanda Jefferies and Marija Cubric
Categories: Computers
Type: BOOK - Published: 2015-10-13 - Publisher: Academic Conferences and publishing limited

GET EBOOK

These Proceedings represent the work of contributors to the 14th European Conference on e-Learning, ECEL 2015, hosted this year by the University of Hertfordshi
Understanding Coding with Lego WeDo™
Language: en
Pages: 26
Authors: Patricia Harris, Ph.D.
Categories: Juvenile Nonfiction
Type: BOOK - Published: 2015-12-15 - Publisher: The Rosen Publishing Group, Inc

GET EBOOK

Much like its older brother, Lego Mindstorms™, Lego WeDo™ kits offer young engineers the chance to design and program creations all by themselves. WeDo kits