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Language: en
Pages: 913
Pages: 913
Type: BOOK - Published: 2013-12-26 - Publisher: Packt Publishing Ltd
This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning
Language: en
Pages: 675
Pages: 675
Type: BOOK - Published: 2011-09-01 - Publisher: Packt Publishing Ltd
A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 3.x.
Language: en
Pages: 457
Pages: 457
Type: BOOK - Published: 2013-09-25 - Publisher: Packt Publishing Ltd
This book uses the learning-by-example approach. It takes simple examples from games to introduce all the main concepts of programming in an easy-to-digest and
Language: en
Pages: 1042
Pages: 1042
Type: BOOK - Published: 2017-03-27 - Publisher: CRC Press
Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and
Language: en
Pages: 224
Pages: 224
Type: BOOK - Published: 2018-10-19 - Publisher: Independently Published
Learn C# from first principles the Rob Miles way. With jokes, puns, and a rigorous problem solving based approach.You can download all the code samples used in