The History of the Stealth Game

The History of the Stealth Game
Author :
Publisher : White Owl
Total Pages : 160
Release :
ISBN-10 : 9781399096942
ISBN-13 : 139909694X
Rating : 4/5 (94X Downloads)

Book Synopsis The History of the Stealth Game by : Kirk McKeand

Download or read book The History of the Stealth Game written by Kirk McKeand and published by White Owl. This book was released on 2022-09-08 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: For many, video games are like magic. They hide in the dark and then appear from nowhere, fully formed. Based on over a dozen firsthand interviews that cover genre-defining games and the titles that inspired them — Metal Gear Solid, Thief, Deus Ex, Dishonored, Assassin’s Creed, Hitman, Splinter Cell, Prey, The Last of Us Part II, and more — this book shines a flashlight into the shadowy corners of game development history, uncovering the untold stories behind these formative titles. These insider interviews cover development struggles, internal conflicts, changes in direction, and insight into the reasoning and challenges behind specific mechanics and development decisions. There’s the story of how Thief was developed, in part, by an indie band. It covers Metal Gear Solid’s localization issues and the Americanization of Hideo Kojima’s seminal stealth series, along with a page from the original Metal Gear Solid design document. Elsewhere, one of IO Interactive’s founders explains why Hitman’s Agent 47 is inspired by Coca-Cola, the creator of Assassin’s Creed tells us his vision for the future of the series, and there are plenty of surprises besides. Rather than looking back at the genre as a whole, it traces a line through and connects the dots via personal stories and anecdotes from the people who were there. Foreword written by Arkane’s Harvey Smith.

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