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WebGPU Voxel Terrains
Language: en
Pages: 136
Authors: Jack Xu
Categories: Computers
Type: BOOK - Published: 101-01-01 - Publisher: UniCAD

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WebGPU Voxel Terrains: Create Volumetric Landscapes Using Compute Shaders Learn how to create stunning voxel terrains for your web applications with this concis
WebGPU by Examples - Learn and Explore Next-Generation Web Graphics and Compute API
Language: en
Pages: 522
Authors: Jack Xu
Categories: Computers
Type: BOOK - Published: 2023-05-10 - Publisher: UniCAD

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Are you ready to take your web graphics to the next level? Look no further than "WebGPU by Examples". This comprehensive guide equips you with all the tools you
Rust wgpu Voxel Terrains
Language: en
Pages: 129
Authors: Jack Xu
Categories: Computers
Type: BOOK - Published: 101-01-01 - Publisher: UniCAD

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Rust wgpu Voxel Terrains: Create Volumetric Landscapes Using Compute Shaders Learn how to create stunning voxel terrains for your Rust applications with this co
WebGPU Procedural Terrains
Language: en
Pages: 137
Authors: Jack Xu
Categories: Computers
Type: BOOK - Published: 101-01-01 - Publisher: UniCAD

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WebGPU Procedural Terrains - Create Stunning Landscapes for Your Games Unlock the secrets of procedural landscape generation and create awe-inspiring, dynamic t
Voxel-based Terrain for Real-time Virtual Simulations
Language: en
Pages:
Authors: Eric Stephen Lengyel
Categories:
Type: BOOK - Published: 2010 - Publisher:

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This dissertation provides the theoretical basis and implementation details for a complete and practical real-time voxel-based terrain rendering system. We firs